Package | com.bit101.components |
Class | public class Window |
Inheritance | Window ![]() ![]() |
Property | Defined By | ||
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color : int
Gets / sets the background color of this panel.
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Window | ||
content : DisplayObjectContainer [read-only]
Container for content added to this panel.
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Window | ||
draggable : Boolean
Sets / gets whether or not the window will be draggable by the title bar.
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Window | ||
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enabled : Boolean
Sets/gets whether this component is enabled or not.
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Component | |
grips : Shape [read-only]
Returns a reference to the shape showing the grips on the title bar.
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Window | ||
hasCloseButton : Boolean
Sets / gets whether or not the window will display a close button.
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Window | ||
hasMinimizeButton : Boolean
Gets / sets whether or not the window will show a minimize button that will toggle the window open and closed.
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Window | ||
height : Number [override]
Gets the height of the component.
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Window | ||
minimized : Boolean
Gets / sets whether the window is closed.
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Window | ||
shadow : Boolean
Gets / sets whether or not this Window will have a drop shadow.
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Window | ||
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tag : int
Sets/gets in integer that can identify the component.
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Component | |
title : String
Gets / sets the title shown in the title bar.
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Window | ||
titleBar : Panel
Returns a reference to the title bar for customization.
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Window | ||
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width : Number [override]
Sets/gets the width of the component.
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Component | |
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x : Number [override] [write-only]
Overrides the setter for x to always place the component on a whole pixel.
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Component | |
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y : Number [override] [write-only]
Overrides the setter for y to always place the component on a whole pixel.
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Component |
Property | Defined By | ||
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_closeButton : PushButton | Window | ||
_color : int = -1 | Window | ||
_draggable : Boolean = true | Window | ||
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_enabled : Boolean = true | Component | |
_grips : Shape | Window | ||
_hasCloseButton : Boolean | Window | ||
_hasMinimizeButton : Boolean = false | Window | ||
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_height : Number = 0 | Component | |
_minimizeButton : Sprite | Window | ||
_minimized : Boolean = false | Window | ||
_panel : Panel | Window | ||
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Ronda : Class | Component | |
_shadow : Boolean = true | Window | ||
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_tag : int = -1 | Component | |
_title : String | Window | ||
_titleBar : Panel | Window | ||
_titleLabel : Label | Window | ||
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_width : Number = 0 | Component |
Method | Defined By | ||
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Window(parent:DisplayObjectContainer = null, xpos:Number = 0, ypos:Number = 0, title:String = Window)
Constructor
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Window | ||
draw():void
[override]
Draws the visual ui of the component.
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Window | ||
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initStage(stage:Stage):void
[static]
Utility method to set up usual stage align and scaling.
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Component | |
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move(xpos:Number, ypos:Number):void
Moves the component to the specified position.
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Component | |
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setSize(w:Number, h:Number):void
Sets the size of the component.
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Component |
Method | Defined By | ||
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addChildren():void
[override]
Creates and adds the child display objects of this component.
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Window | ||
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getShadow(dist:Number, knockout:Boolean = false):DropShadowFilter
DropShadowFilter factory method, used in many of the components.
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Component | |
init():void
[override]
Initializes the component.
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Window | ||
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invalidate():void
Marks the component to be redrawn on the next frame.
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Component | |
onClose(event:MouseEvent):void
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Window | ||
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onInvalidate(event:Event):void
Called one frame after invalidate is called.
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Component | |
onMinimize(event:MouseEvent):void
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Window | ||
onMouseDown(event:MouseEvent):void
Internal mouseDown handler.
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Window | ||
onMouseUp(event:MouseEvent):void
Internal mouseUp handler.
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Window |
_closeButton | property |
protected var _closeButton:PushButton
_color | property |
protected var _color:int = -1
_draggable | property |
protected var _draggable:Boolean = true
_grips | property |
protected var _grips:Shape
_hasCloseButton | property |
protected var _hasCloseButton:Boolean
_hasMinimizeButton | property |
protected var _hasMinimizeButton:Boolean = false
_minimizeButton | property |
protected var _minimizeButton:Sprite
_minimized | property |
protected var _minimized:Boolean = false
_panel | property |
protected var _panel:Panel
_shadow | property |
protected var _shadow:Boolean = true
_title | property |
protected var _title:String
_titleBar | property |
protected var _titleBar:Panel
_titleLabel | property |
protected var _titleLabel:Label
color | property |
color:int
Gets / sets the background color of this panel.
public function get color():int
public function set color(value:int):void
content | property |
content:DisplayObjectContainer
[read-only]
Container for content added to this panel. This is just a reference to the content of the internal Panel, which is masked, so best to add children to content, rather than directly to the window.
public function get content():DisplayObjectContainer
draggable | property |
draggable:Boolean
Sets / gets whether or not the window will be draggable by the title bar.
public function get draggable():Boolean
public function set draggable(value:Boolean):void
grips | property |
grips:Shape
[read-only]
Returns a reference to the shape showing the grips on the title bar. Can be used to do custom drawing or turn them invisible.
public function get grips():Shape
hasCloseButton | property |
hasCloseButton:Boolean
Sets / gets whether or not the window will display a close button. Close button merely dispatches a CLOSE event when clicked. It is up to the developer to handle this event.
public function get hasCloseButton():Boolean
public function set hasCloseButton(value:Boolean):void
hasMinimizeButton | property |
hasMinimizeButton:Boolean
Gets / sets whether or not the window will show a minimize button that will toggle the window open and closed. A closed window will only show the title bar.
public function get hasMinimizeButton():Boolean
public function set hasMinimizeButton(value:Boolean):void
height | property |
height:Number
[override]
Gets the height of the component. A minimized window's height will only be that of its title bar.
public function get height():Number
public function set height(value:Number):void
minimized | property |
minimized:Boolean
Gets / sets whether the window is closed. A closed window will only show its title bar.
public function get minimized():Boolean
public function set minimized(value:Boolean):void
shadow | property |
shadow:Boolean
Gets / sets whether or not this Window will have a drop shadow.
public function get shadow():Boolean
public function set shadow(value:Boolean):void
title | property |
title:String
Gets / sets the title shown in the title bar.
public function get title():String
public function set title(value:String):void
titleBar | property |
titleBar:Panel
Returns a reference to the title bar for customization.
public function get titleBar():Panel
public function set titleBar(value:Panel):void
Window | () | Constructor |
public function Window(parent:DisplayObjectContainer = null, xpos:Number = 0, ypos:Number = 0, title:String = Window)
Constructor
Parameters
parent:DisplayObjectContainer (default = null ) — The parent DisplayObjectContainer on which to add this Panel.
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xpos:Number (default = 0 ) — The x position to place this component.
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ypos:Number (default = 0 ) — The y position to place this component.
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title:String (default = Window ) — The string to display in the title bar.
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addChildren | () | method |
override protected function addChildren():void
Creates and adds the child display objects of this component.
draw | () | method |
override public function draw():void
Draws the visual ui of the component.
init | () | method |
override protected function init():void
Initializes the component.
onClose | () | method |
protected function onClose(event:MouseEvent):void
Parameters
event:MouseEvent |
onMinimize | () | method |
protected function onMinimize(event:MouseEvent):void
Parameters
event:MouseEvent |
onMouseDown | () | method |
protected function onMouseDown(event:MouseEvent):void
Internal mouseDown handler. Starts a drag.
Parameters
event:MouseEvent — The MouseEvent passed by the system.
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onMouseUp | () | method |
protected function onMouseUp(event:MouseEvent):void
Internal mouseUp handler. Stops the drag.
Parameters
event:MouseEvent — The MouseEvent passed by the system.
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